Trace a PNG into a real vector SVG in your browser, with 2, 4, 8, 16 or 32 colors. Logos, icons and signatures trace cleanly, and the result reports its path count.
Your files are processed in your browser, on your own device. Nothing is uploaded to a server.
It traces your PNG for real. A tracing engine in your browser studies the picture, finds the regions of color and rebuilds them as vector paths, so the SVG scales to any size without the pixel blur a PNG gets. The file you download holds paths, not a picture wrapped in an SVG shell.
You pick the palette: 2, 4, 8, 16 or 32 colors. Fewer colors give a flatter, smaller file with bold shapes. More colors keep shading and detail, at the cost of more paths and a heavier file. The result note tells you how many paths were made, the quickest health check on any trace.
Logos, icons, flat illustrations, line art and signatures trace beautifully. They are already made of flat color regions with clear edges, exactly what a vector file wants to be. A logo traced this way often lands between 5 and 80 KB and stays sharp from a favicon to a shop sign.
Photos are the honest exception. A photo holds thousands of shifting tones, and tracing squeezes them into flat color blocks. The result looks like a poster or a cartoon, not the photo. Push a detailed picture to high color counts and the file can swell past 500 KB with thousands of paths, while still looking less like the photo than the PNG did. For a photo, SVG is simply the wrong format, and no setting on this page changes that.
If you want that flat poster look on purpose, pick 4 or 8 colors and enjoy it as a style, an effect rather than a copy.
Large images are traced from a working copy capped at 1000 pixels on the long side. Tracing pixel by pixel at full camera size would take far longer and add paths nobody can see at normal sizes. The cap keeps the tool quick and the paths meaningful, though hair-thin details in a huge PNG may soften, so check the result zoomed in.
Path count guides the color choice. If a logo comes back with a swamp of tiny paths, drop the color count or clean the source. If lettering fills in or thin gaps close up, raise the colors instead. Craft and cutting users should know this is a region trace, not a single center line trace, so a signature becomes outlined strokes rather than one pen path. For turning a vector back into pixels at an exact size, SVG to PNG is the return trip. JPG sources live on the JPG to SVG page, and the rest of the family sits in image converters.
A business has its logo only as a PNG and the sign maker needs a vector. A crafter wants a flat design as a cut file. Someone scans a signature as PNG and needs it to sit cleanly on documents at any size. These are the jobs tracing was made for.
The tracing engine runs in your browser. Your PNG is never uploaded to a server, never stored and never seen at ToolPeko. Logos that have not launched yet stay that way, and closing the tab leaves nothing behind.
A real vector. The tracer rebuilds the picture as paths, one region of color at a time. A wrapped file only hides the PNG inside an SVG shell and still blurs when scaled. Zoom into your result: traced edges stay clean, wrapped pixels do not.
Match the picture. Pick 2 for a black and white mark or signature, 4 to 8 for most logos, 16 for detailed flat illustration, and 32 only when the art truly needs the shading. Fewer colors almost always means a smaller, cleaner file.
Tracing turns smooth tones into flat color blocks, so photos come out posterized by design. Photos belong in JPG, PNG or WebP. SVG shines on logos, icons, line art and signatures, where flat color is the original style.
It measures how hard the tracer had to work. A clean logo lands in the tens or low hundreds. Thousands of paths point to noise, texture or a photo source, and the file will be heavy. Lower colors or a cleaner source usually fix it.
Flat shapes and logos cut well from a region trace. Signatures and single line drawings are different: this tool outlines both sides of a stroke instead of following its center, so check the paths in your cutting software before a big run.
Up to a point. A larger clean source gives the tracer real edges to follow, but tracing runs from a working copy capped at 1000 pixels on the long side. A 6000 pixel photo adds waiting time, not accuracy.
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